

Discard need cards until you have 1 card of each colour, or 2-3 with related artifacts.If the total of manures and disease needs are larger than 2, put one suffering token for each point by which it exceeded 1.If a pet has 2 or more mutations, it disappears and you lost it. Put 1 mutation token on the pet for each magic need that is not handled by the cage or its addon. If a pet’s magic needs exceed its cage’s antimagic, the pet mutates.All used imps for angry needs go to the hospital. If a pet’s anger needs exceed its cage’s strength, use one available imp for every anger need that is not handled by the cage or its addon, or it escapes and you lost it.An imp can play with two adjacent pets at once. For each play need, hire an imp to entertain it or put a suffering token on it.For each poop need, put a manure token in the cage.For each hunger need, spend a food token corresponding to the type of pet or put a suffering token on it.You can assign potions, which needs nothing, instead of a need card.Draw 1 card of the same color for each revealed color bar and assign one card for each matching colour bar.Each player has 1 card of each colour in hand at any time except phase 3.If you cannot put all pets in cages, you must release the remaining pets and lose reputation for it.Put all pets in cages (1 pet in 1 cage), they can be moved later with any suffering and mutations on it.

Place new cages and addons, which cannot be moved later, but can be removed or replaced.If you decide to keep it home, you take back the gold. If a group is sent, all gold with it goes to the bank.If multiple players are tied, start with the starting player. Send the groups starting with the largest size (imp+gold).When everyone are finished, reveal all groups.You don't need to assign all imps or all gold. A group must have at least 1 imp, but can have any number of gold.All players simultaneously and secretly divide their imps and gold into groups.Reveal the next exhibition tiles and customers.If there are remaining size 3 pets, they are discarded and 1 meat is added. If there are remaining size 2 pets, they grow up to size 3.Put 2 new artifacts, 2 new cages, 1 addon and 3 new baby pets.Add food in the food stands according to the exhibition tile.The starting player and the player on their left get 1 gold.
